Time Scavengers
Devlog
- April 08, 2024 by Tony Cooper#game design, #3d modelling, #wreck design, #narrativeHi there! I've spent most of the last few weeks with my head buried in design documents - plotting the wreck unlock order, upgrades, story beats, etc. All necessary stuff, but very unexciting to show... Continue reading
- January 18, 2024 by Tony Cooper#game design, #prototype, #project planningHello there! Just a quick update to give you a flavour of the current work on the Time Scavengers prototype. For a start, here's some work I've just finished: Set up the Game Kit Controller (GKC) Lase... Continue reading